Hoyle's Games, Improved And Enlarged - online book

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COMMERCE.
69
hand. As to all these parts, the higher disannuls the lower.
After the cards have been dealt round, the banker inquires, Who will trade t which the players, be­ginning with the eldest hands, usually and sepa­rately answer by saying for ready money, or / barter. Trading for money is giving a card and a counter to the banker, who places the card under the stock or remainder of the pack, styled the bank, and returns in lieu thereof another card from the top. The counter is profit to the banker, who consequently trades with the stock free from expense. Barter is exchanging a card without pay with the next right hand player, which must not be refused, and thus they go on changing alternately, till one of them obtains the object aimed at, and thereby stops the commerce ; then all show their hands, and the highest tricon, sequence, or point, wins the pool. The player who first gains the wished for tricon, &c, should show the same immediately, without waiting till the others begin a fresh round; and if any one should choose to stand on the hand dealt, and show it without trading, none of the junior players can trade that deal, and if the eldest hand stand, then of course no person can trade. The banker al­ways ranks as eldest hand, and in case of neither tricon or sequence, the game is decided by the point. Whenever the banker does not gain the pool, he is to pay a counter to the player who obtains it, and if the banker possess tricon, a sequence, or point, and do not win the pool, be­cause another player has a better hand in these respects, he is to give a counter to every player.
Commerce the old way is played by several persons together, every one depositing a certain sum in the pool and receiving three fish or coun-
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