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98 WHIST.
36. If ten, and three small trumps, begin with a small one. |
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SOME PARTICULAR RULES.
1. If you have ace, king, and four small trumps, with a good suit, play three rounds of trumps, otherwise your strong suit may be trumped.
2. If king, queen, and four small trumps, with a good suit, trump out with the king, because, when you have the lead again, you will have three rounds of trumps.
3. If king, queen, ten, and three small trumps, with a good suit, lead the king, in expectation of the knave falling at the second round ; and do not wait to finesse the ten, for fear your strong suit should be trumped.
4. If queen, knave, and three small trumps, with a good suit, trump out with a small one.
5. If queen, knave, nine, and two small trumps, with a good suit, lead the queen in expectation of the ten falling at the second round; and do not wait to finesse the nine, for the reason assigned above in case 3.
6. If knave, ten, and three small trumps, with a good suit, trump out with a small one.
7. If knave, ten, eight, and two small trumps, with a good suit, trump out with the knave in expectation of the nine falling at the second round.
8. If ten, nine, eight, and one small trump, with a good suit, play the ten. |
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PARTICULAR GAMES.
I. Suppose you are elder hand, and your game to consist of king, queen, and knave of one suit; |
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