Hoyle's Games, Improved And Enlarged - online book

The Source book & Scientific Guide for popular Gaming & Sports.

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begin with the lowest card, that if your partner should have the ace he may play it, which would make room for your suit. And since you have let your partner into the state of your game, as soon as he has the lead, if he have a trump or two remaining, he will play trumps to you, with a moral certainty, that your king clears your adver­saries' hand.
Suppose you have ace, king, and two small trumps, with a quint-major of another suit; in the third suit three small cards, and in the fourth suit one. Your adversary on your right hand be­gins with playing the ace of your weak suit, and then the king : in that case throw away a losing card; and if he proceed to play the queen, throw away another losing card; and do the like the third time, in hopes your partner may trump it, who will in that case either play a trump or to your strong suit. If trumps be played, go on with them two rounds, and then play your strong suit; by which means, if there happen to be four trumps in one of your adversaries' hands, and two in the other, which will nearly be the case, your partner being entitled to have three trumps out of the nine, your strong suit forces their best trumps, and you have a probability of making the odd trick in your own hand only; whereas if you had trumped one of your adversaries' best cards, you had so weakened your hand, as probably not to have made more than five tricks.
4. Suppose you have ace, queen, and three small trumps ; ace, queen, ten, and nine of another suit; with two small cards of each of the others : your partner leads to your ace, queen, ten, and nine; and as this game requires rather to deceive your
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