Hoyle's Games, Improved And Enlarged - online book

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WHIST.
103
do not throw away any of that suit, even to keep a king or queen guarded.
PARTICULAR GAMES, BOTH TO ENDEAVOUR TO DECEIVE AND DISTRESS YOUR ADVERSARIES, AND TO DEMONSTRATE YOUR GAME TO YOUR PARTNER.
1.  Suppose I play the ace of a suit of which I have ace, king, and three small ones; the last player does not choose to trump, having none of the suit; if not strong enough in trumps, I must not play out the king, but keep the com­mand of that suit in my hand by playing a small one, in order to weaken his game.
2.  If a suit be led, of which I have none, and a moral certainty that my partner has not the best of that suit, in order to deceive the adversary, I throw away my strong suit; but to clear up doubts to my partner when he has the lead, I throw away my weak suit. This method of play will generally succeed, unless against very good players ; and even with them .you will oftener gain than lose.
PARTICULAR GAMES TO BE PLAYED, BY WHICH YOU RUN THE RISK OF LOSING ONE TRICK ONLY TO GAIN THREE.
1. Suppose clubs to be trumps, and a heart played by your adversary; your partner having none of that suit, throws away a spade ; you then judge his hand to be composed of trumps and diamonds ; and you winning that trick, and being too weak in trumps, dare not force him; and sup­pose you shall have king, knave, and one small
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