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them to make their trumps singly, they might possibly have made nine.
This example shows the necessity of taking out two trumps for one upon most occasions.
There is an exception to the foiegoing rule ; if you find that your adversaries are very strong in any particular suit, and that your partner can give you no assistance in the same, in such a case examine your own, and also your adversaries' scores ; because by keeping one trump in your hand to trump such suit, it may be either a means to save or win a game.
2. Suppose you have ace, queen, and two small cards of any suit; your right-hand adversary leads that suit; in such case, do not put on your queen; because it is equal that your partner has a better card than the third hand; if so, you have the command of the suit.
An exception to the foregoing rule is, in case you want the lead, then play your queen.
3. Never lead from king, knave, and one small card, because it is 2 to 1 that your partner has not the ace, and also 32 to 25, or about 5 to 4, that he has ace or queen ; and therefore, as you have only about 5 to 4 in your favour, and must have four cards in some other suit, suppose the ten to be the highest, lead that suit, because it is an equal wager that your partner has a better card than the last player; and if the ace of the first mentioned suit lie behind you, which is also equal, if your partner have it not, in that case, on your adversaries leading this suit, you probably make two tricks.
4. Suppose, in the course of play, it appears that your partner and you have four or five trumps remaining, when your adversaries have none, and that you have no winning card, but have reason |
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