Hoyle's Games, Improved And Enlarged - online book

The Source book & Scientific Guide for popular Gaming & Sports.

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cards of any suit, and are to lead ; lead from that of which you have six, because, as you are defi­cient in two suits, your adversary will probably trump out, which is playing your own game for you; whereas, had you begun with playing trumps, they would force you, and consequently destroy your game.
1.  In trumps play the highest, unless you have ace, king, and queen; then play the lowest, in order to let your partner into the state of your game.
2.  In suits not trumps, if you have a sequence of king, queen, and knave, and two small ones ; whether you are strong in trumps or not, it is best to begin with the knave, because, by getting the ace out of any hand, you make room for the whole suit.
3.  In case you are strong in trumps, supposing you have a sequence of queen, knave, ten ; or knave, ten, nine, and two small cards of any suit; play the highest of the sequence, because, if either of the adversaries should trump that suit in the second round, you, by being strong, may fetch out their trumps, and make the remainder of the suit.
4.  If you have a sequence of king, queen, knave, and one small card of any suit, whether you are strong in trumps or otherwise, play your king, and do the same by any inferior sequences, if you have only four of the suit in number.
5.  When you are weak in trumps, always begin with the lowest of the sequence, if you have five in number; for, suppose your partner
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