Hoyle's Games, Improved And Enlarged - online book

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WHIST.                             121
clubs, which, in case B always leads, are six sure tricks. Let us suppose he has the same hand in spades, which, in case B always leads, are six more sure tricks. We imagine B has the remainder of these two suits.
Suppose B to have the same hand in hearts and diamonds as A has in spades and clubs, and that A has the remainder of the hearts and diamonds, which, in case A always leads, are twelve sure tricks to B.
The foregoing case shows that both hands are exactly equal; and, therefore, let one of them name his trumps, and lead, he wins thirteen tricks only. But if one name the trumps, and the other lead, he that names the trumps ought to win fourteen tricks.
He who would play whist to perfection must not be content only with being a master of the calculations contained in this treatise, and an ex­act judge of all the general and particular cases mentioned in it; but he must be a very punctual observer of such cards as are thrown away, both by his partner and adversaries.
1.  When it appears, that the adversaries have three or four trumps remaining, and that neither you nor your partner have any, never attempt to force one hand to trump, and to let the other throw away a losing card, but endeavour to find out a strong suit in your partner's hand, in case you have none in your own ; by which means you prevent them from making their trumps separate.
2.  Suppose A and B are partners against C and
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