Hoyle's Games, Improved And Enlarged - online book

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happen to have only twelve, and not find it out till several tricks are played, and the rest of the players have their right number, the deal stands good; and also the person who plays with twelve cards is to be punished for each revoke he may have made; but if any of the players should happen to have fourteen cards, in that case the deal is lost.
4.  The dealer ought to leave in view upon the table his trump card, till it is his turn to play ; and after he has mixed it with his other cards, no­body is entitled to demand what card is turned up, but may ask what is trumps, whereby the dealer cannot name a wrong card, which otherwise he might have done.
5.  None of the players ought to take up or look at their cards while any person is dealing ; and if the dealer should happen to miss deal, in that case he shall deal again, unless it arises from his part­ner's fault; and if a card be turned up in dealing, no new deal shall be called, unless the partner has been the cause of it.
6.  If the dealer, instead of turning up the trump, should put the trump card upon the rest of his cards, with the face downward, he is to lose the deal.
7- If any person play out of his turn, the card so played may be called at any time in that deal, provided it does not cause a revoke ; or either of the adversaries may require of the person who ought to have led, to play the suit the adversary may choose.
8. A and B are partners against C and D; A plays the ten of a suit, the adversary C plays the knave of the same, B plays a small card of the same, but before D plays, his partner C leads
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