that he has lost the game, the adversaries have it in their power to call any of their cards when they think proper, provided they do not make the party revoke, and he is not to take up his cards again.
24. If any person be sure of winning every trick, he may show his cards upon the table; but he is then liable to have all his cards called.
OF OMITTING TO PLAY TO A TRICK.
25. A and B are partners against C and D : A leads a club, C plays the ace, B plays a club, and D, partner to C, takes up the trick without playing any card ; A and the other players play on, till it appears D has one card more than the rest; it is in the option of the adversaries to call a new deal.
RESPECTING WHO PLAYED ANY PARTICULAR
26. Each person in playing ought to lay his card before him; after doing so, if either of the adversaries mix his cards with the player's who pursued this method, his partner is entitled to insist that each person lay his card before him ; but not to inquire who played any particular card.
A DICTIONARY FOR WHIST, RESOLVING ALMOST ALL THE CRITICAL CASES THAT MAY HAPPEN.
1. How to play trumps to the greatest advantage ?
Peruse the treatise of Whist, case 11, page 95, and all the following cases under that and the next head.