Hoyle's Games, Improved And Enlarged - online book

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136
WHIST.
hand the king, queen, knave, ten. Cases 1, 2, 3, page 109.
13. Why are you to play the queen, knave, or ten of any suit, when that suit is played a second time, having three in number only ? Case 4, page 115.
14.  when ought you to over-trump your ad­versary, and when not ?
Ans. When you are weak in trumps you ought to over-trump him : but if strong in trumps you ought to throw away a losing card.
15.  Reasons for not parting with the command of your adversary's strong suit, case 1, page 114.
16.  If your right-hand adversary leads a suit of which you have the ace, king, and queen, why are you to put on the ace, preferably to the queen ?
Ans. Because it deceives the adversary, which, in this case, is preferable to informing your partner.
17.  To declare your strong suit, when is it proper to be done, and when not ?
Ans. When you have only one strong suit, and you trump out to make the same, in that case you ought to declare it; but if you are strong in all suits, there is no necessity of declaring your strongest.
18.  The ace turned up on your right-hand, and that you have the ten and nine only of trumps, why do you play the ten ? Case 1, page 111.
19.  Why do you play from a king-suit prefer­ably to a queen-suit, having the same number of each ?
Ans. Because it is 2 to 1 that the ace does not lie in your left-hand adversary's hands, and it is 5 to 4, if you lead from a queen-suit, that the ace
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