Hoyle's Games, Improved And Enlarged - online book

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WHIST.                              147
13.  Having an ace with four small cards, and no other good suit, play a small card, if strong in trumps, and the ace if weak. For strength in trumps may enable you to make one or two of the small cards, although your partner cannot support the lead.
14.  Having king, knave, and ten, lead the ten. For if your partner hold the ace, you have a good chance to make three tricks, whether he passes the ten or not.
15.  Having king, queen, and ten, lead the king. For if it fail, by putting on the ten upon the return of that suit from your partner, you have a chance of making two tricks.
16.  Having queen, knave, and nine, lead the queen. For upon the return of that suit from your partner, by putting on the nine you will probably make the knave.
SECOND HAND.
1.  Having ace, king, and small ones, play a small card, if strong in trumps, but the king, if weak in them. For otherwise, your ace or king might be trumped in the latter case, and no hazards should be run with few trumps but in critical cases.
2.  Having ace, queen, and small cards, play a small one. For upon the return of that suit, you will probably make two tricks.
3.  Having ace, knave, and small cards, play a small one. For upon the return of that suit, you will perhaps make two tricks.
4.  Having ace, ten, or nine, with small cards, play a small one. For by this method, you have a chance of making two tricks in the suit.
5.  Having king, queen, ten, and small cards, play the queen. For by playing the ten upon the
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