Hoyle's Games, Improved And Enlarged - online book

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WHIST.
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small trumps, play the king, and wait the return from your partner to put on the knave. In order to win the queen, but if you particularly wish the trumps out, play two rounds, and then your strong suit.
5.  Having ace, king, and two or three small trumps, lead a small one. This is to let your partner win the first trick ; but if you have good reason for getting out the trumps, play three rounds, or play ace and king, and then proceed with your strong suit.
6.  If your adversaries are eight, and you do not hold an honour, throw off your best trump. For should your partner not have two honours, you have lost the game ; and if he hold two honours, it is most advantageous to lead a trump.
7.  Having ace, queen, knave, and small trumps, play the knave. For by this means the king only can make against you.
8.  Having ace, queen, ten, and one or two small trumps, lead a small one. For it will give your partner a chance to win the trick, and keep the command in your own hand.
9.  Having king, queen, ten, and small trumps, lead the king. For should the king be lost, upon the return of trumps you may finesse the ten.
10.  Having king, knave, ten, and small ones, lead the knave. Because it will prevent the adver­saries from making a small trump.
11.  Having queen, knave, nine, and small trumps, lead the queen. For if your partner hold the ace, you have a good chance of making the whole suit.
12.  Having queen, knave, and two or three small trumps, lead the queen. For the reason in No. 11.
13.  Having knave, ten, eight, and small trumps,
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