Hoyle's Games, Improved And Enlarged - online book

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WHIST.
169
ther, lead the small one through him, the first opportunity.
When being third player, you hold the best and third of a suit led, on which the second player has played the fourth, be fearful of finessing the third, as it is about three to two, and sometimes two to one, but that the last player holds the second-best. [See pages 121, 122, case 2.]
When your partner renouncing to a lead, thereby declares his strong suit, should you hold a single card of the same, lead it as soon as possible.
Should the last player hold a tierce-major and small card in trumps, tierce-major and two others in a second suit, king and a low card of a third, with queen or knave and small one of the fourth, in which the opponent has led the ace, the last player should throw away queen or knave in expec­tation of thereby obtaining a change in the lead.
When your partner, if a good player, changes from the first suit, keep the commanding card or tenace of the fresh suit, and do not return it as in case of an original lead.
Proficients often practise an underplay, viz. after gaining the trick, and holding the best card of the suit, they return the lowest of the left-hand adver­sary's lead, in hopes their partner may make the third, and they themselves afterwards take the se­cond-best; or, possessing the first, third, and fourth cards of a suit, of which their left-hand an­tagonist has the second best guarded, by leading the fourth it is often passed, and thereby every trick gained. This method is always proper when strong in trumps; but if weak, make the sure tricks as soon as possible.
Examples of Tenace.—When one player holds ace, queen and a small card, and the antagonist, king, knave, and another of the same suit, the first-
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