losing two or three points for the gaining of one, because that point brings you within your show.
9. The younger-hand is to play upon the defensive ; therefore, in order to make his thirteen points, he is to carry tierces, quarts, and especially strive for the point; but suppose him to have two tierces, from a king, queen, or knave, as it is 29 to 28 that he succeeds, he having in that case four certain cards to take in, to make him a quart to either of them, and, perhaps, thereby save a pique, &c, he ought preferably to go for that which he has the most chance to succeed in ; but if he have three queens, knaves, or tens, and should attempt to carry any of them preferably to others, the odds that he does not succeed being 17 to 3 against him, he discards to a great disadvantage.
10. The elder or younger-hand should sometimes sink one of his points a tierce or three kings, queens, knaves, or tens, in hopes of winning the cards ; but that is to be done with judgment, and without hesitating.
11. It is often good play for a younger hand not to call three queens, knaves, &c. also to sink one card, of his point, which his adversary may suppose to be a guard to a king or queen.
12. The younger-hand having the cards equally dealt him should not take in any card, if thereby he run the risk of losing them, unless he should be very backward, and have a scheme for a great game.
13. Should the younger-hand have a probability of saving or winning the cards by a deep discard ; as, for example, suppose he should have the king, queen, and nine, and the king, knave, and nine of a suit; in this case he may discard either of those suits, with a moral certaintv of not being