deavour to have three men upon his adversary's ace and deuce-points; because when B makes a blot, these points will remain secure, and by recourse had to a former case (No. 5, p. 230), when A has borne five, six, or more men, yet A may secure six close points out of his table, in order to prevent B from getting his man home : and by recourse had to the calculations, he may easily find out (in case he makes up his table), who has the better of the hit; and if he find that B is the forwardest, he must then endeavour to lay such blots as may give him a chance for taking up another man, in case B should happen to have a blot at home.
N. B.—Those who play the foregoing game well may be ranked in the first class.
8. A has borne thirteen men, and has two men to bear upon his deuce-point; B has thirteen men in his own tables, with two men to enter. B is to throw, and to name the throws both for himself and A, but not to hit a blot of either side. What throw is B to name for both parties, in order to save his gammon?
Ans. B calls for himself two aces, which enter his two men upon A's ace-point. B also calls two aces for A, and consequently A cannot either bear a man, or play one ; then B calls for two sixes for himself, and carries one man home upon the six point in his own table, and the other he places upon his adversary's bar-point: B also calls six-ace for A, so that A has one man left to bear, and then B calls for himself either two sixes, two fives, or two fours, any of which bear a man, in case he has men in his table upon those points.
9. Suppose that both your's and your adversary's tables are made up. Also that you have one man to carry home, but that he has two men