made by a reverberation from the cushion, calculated as equivalent to giving five points.
10. The commanding game, where the adversary fixes upon the ball which the striker is to play at, reckoned equal to having fourteen points out of twenty-four: usually given by a skilful player against the common game of an indifferent one.
11. The limited game is very seldom played. In it the table is divided by a line, beyond which, if the striker pass his ball, he pays forfeit.
12. The red, or winning and losing carambole game, consists of twenty-one or twenty-four points, reckoned from caramboles, and from winning and losing hazards, equally; both white and red. Each of the white hazards and the carambole counts two ; the red hazard, three points.
13. The winning carambole (or red) game is sixteen or eighteen in number, obtained (independently of the forfeitures, which every game has peculiar to itself) by winning hazards and carom only.
14. Tlie losing carambole is nearly the reverse of the winning, and consists of sixteen or eighteen points, made by caramboles, losing, and double hazards ; counted as in the winning and losing game.
N.B. The simple carambole, which is only a trifling variation from the above, the reader will find particularized at page 321.
The carambole games are played with three balls ; one red, which is neutral, and termed the carambole: the other two white : one of them allotted to each player. The carambole is placed upon a spot on a line even with the stringing-nail at the bottom of the table ; and after leading from the upper end, the striker is either to make the winning or losing hazard, according to the parti-