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32. Supposing your queen and another piece are attacked at the same time, and by removing your queen, you must lose the piece, if you can get two pieces in exchange for her, rather do that than retire ; for the difference is more than the worth of a queen; besides, you preserve your situation, which often is better than a piece; when the attack and defence are thoroughly formed, if he who plays first be obliged to retire by the person who defends, that generally ends in the loss of the game on the side of him who attacks.
33. Do not aim at exchanges without reason ; a good player will take advantage of it, to spoil your situation, and mend his own : but when you are strongest, especially by a piece, and have not an immediate check-mate in view, then every time you exchange, your advantage increases. Again, when you have played a piece, and your adversary opposes one to you, exchange directly, for he wants to remove you : prevent him, and do not lose the move.
34. Every now and then examine your game, and then take vour measures accordingly.
35. At the latter end of the game, especially when both queens are off the board, the kings are capital pieces ; do not let your king be idle ; it is by his means, generally, you must get the move and the victory.
36. As the queen, rooks, and bishops operate at a distance, it is not always necessary in your attack to have them near your adversary's king, they do better at a distance, cannot be driven away, and prevent a stale-mate.
37- When there is a piece you can take, and that cannot escape, do not hurry; see where vou
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