Hoyle's Games, Improved And Enlarged - online book

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394                             CHESS.
MR. HOYLE'S CHESS LECTURES.
TO MAKE A DRAWN GAME, HAVING YOUR KING ONLY AGAINST A KING AND A PAWN.
If your king, having the move, be opposite to your adversary's king, one square only between them, in that case always play your king in such a manner as to keep his king opposite to yours, and it must be a drawn game ; but, if he persists, by endeavouring to win, he must lose by stale­mate, in drawing you upon the last square.
TO GAIN THE MOVE WITH AN EQUAL NUMBER OF PAWNS, AND NO PIECE.
Suppose your adversary and you have each four pawns left, two upon each side of the board ; and that your king is at liberty to attack his ad­versary's pawns upon one side ; by reckoning how many moves it will take your king to march and capture those two pawns, and adding the number of moves, which will be necessary for you to make a queen with one of yours, you will find out the exact number of moves, before you can make a queen. Take the like method with your adver­sary's game, and you will perceive who has gained the move.
This is so necessary a part of the game, that if A understand it, and B do not, B has little chance to win.
There are four houses, or squares, to win, and also four not to win a game, with the king and queen against a king and pawn only.
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