408 POLISH DRAUGHTS.
twenty-five coups ; after which he loses the game if his adversary still preserves his queen.
13. In a game, the number of coups of which are limited, you cannot exceed thera under the pretence that the coup which exceeds the conventional number is a necessary consequence of the one preceding it. In such a case the game is won when the last coup of the number agreed upon is played. The following example will illustrate the position :—
Suppose the player having the three white queens occupies the squares 13, 25, and 41, and the adversary's single black queen 26. In this position, there have been nineteen coups played, and it is now the turn of the white to play and commence the twentieth coup; he sacrifices the queen at 13 ; black takes her, and places itself at 3, and thus terminates the twentieth coup ; the game is now over, although by continuing it the white must have won the game by sacrificing the queen at 41 ; but then it would have exceeded the number of coups agreed upon. A coup is not complete until each player has played once ; thus when the first player plays for the twentieth time, the twentieth coup is not completed until the last player has played the same number of times.
14. When at the end of a game a player who has only one queen offers his adversary who has a queen and two pawns, or two pawns and a queen, to crown the two pawns or the pawn, in order to count the number of coups, limited as above, the latter must accept the offer, or the first may draw the game.
15. When a player makes a false move, the adversary has the option or not of correcting it. Playing an adversary's pawn, for instance, is not a fault.