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ning of each game the ball is allowed to be elevated to whatever height the player chooses, for the convenience of striking, but not afterwards. This is done by means of sand or clay, called a teeing. The balls which are played off at the beginning of the game must not be changed until the next hole is won, even if they should happen to burst. When a ball happens to be lost, that hole is lost to the party ; and if a ball should be accidentally stopped, the player is allowed to take his stroke again.
Suppose four are to play the game, A and B against C and D, each party having a ball, they proceed thus : A strikes off first—C next; but perhaps does not drive his ball above half the distance A did, on which account D, his partner, next strikes it, which is called one more, to get it as forward as that of their antagonist, or as much beyond it as possible; if this be done, then B strikes A's ball, which is called playing the like, or equal of their opponents. But if C and D, by their ball being in an awkward situation, should not be able, by playing one more, to get it as forward as A's, they are to play in turn, two, three, or as many more, until that is accomplished, before B strikes his partner's ball: which he calls one to two or one to three, or as many strokes as they required to get to the same distance as A did by his once playing. The ball is struck alternately, if the parties be equal, or nearly so. |
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