Ideal Home Life - online book

A valuable and well-organized system for home education(homeschooling) 3 to 12 years.

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AMUSEMENTS FOR EVERYBODY             157
the free end, and pegged down to the ground to prevent its overturning. Competitors must wind in and out between the rungs from one end to the other.
2.    Going Through the Tunnel. The tunnel consists of a traveling-rug firmly pegged down at the four corners, under­neath which the competitors have to crawl. (N.B.—A wide fold of a couple of feet at least must be made in the rug lengthways before pegging it down, in order to leave space for the children to crawl through. If it were pegged out flat, no one could, get under it.)
3.    Climbing the Table. The table is placed as an obstacle, over which each competitor must climb.
4.    The High Jump. This consists of two garden chairs, placed four feet apart, with a clothes-line or long skipping-rope tied to the back of each and brought under the seats and across the intervening space to form the jump. The seats must face each other, as this prevents them from toppling over.
5.    Running the Ladder. The narrow ladder is laid flat on the ground, and tl,ie competitors have to run along it with­out missing a rung or losing their balance.
6.    The Tape Tangle. For this obstacle, which, if properly arranged, is one of the best of the set, the long, ring-topped, metal skewers must be stuck into the ground to stand six inches above it, and about thirty inches from one another, in two parallel straight lines a yard apart. A criss-cross of white tape is made by passing it across and across from ring to ring. Competitors have to pick their way from end to end of the entanglement without being tripped up.
7. Getting Through the Double Hoops. The hoops are passed one inside the other in such a way that they make a skeleton ball, and are first tied top and bottom with a piece of twine where they intersect each other, and then pegged down into the ground. Each competitor has to crawl in and out of the ball.
8. Climbing the White Wall. The white wall consists of the roller-towel stretched out to its longest extent, with the walking-sticks passed through either end of it to keep it up­right. Each competitor must climb over this.
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