Traditional Indoor And Outdoor Games - online book

An Illustrated Collection of 320+ Games & Entertainments For Kids of All Ages.

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164 The Book of Indoor and Outdoor Games
the arch-makers suddenly bring their arms down, im­prisoning one who happens to be passing.
The question is then put to him whether he will be English or American—and according to his answer he is arranged behind one captain or the other. When all have been caught and made their choice, they have a tug of war, and the victory lies with the side which succeeds in forcing the other to abandon its position. A time-limit may be set, or such intrepid fighters might never be willing to yield and confess themselves beaten, or a dividing-line may be fixed, which, being passed, decides the issue.
It may be better to propose recruits for Germany or France, Russia or Japan, where the choice would be less prejudiced. To fight against one's country, even in play, is always unpopular—to say the least.
This will brush up the wits of the little folk, and the contest is usually voted good fun.
Each one in turn is required to apply some adjective beginning with the letter "A'" to the Minister's Cat, which is supposed to be under discussion. No two answers must be alike. One may say: "The Minister's Cat is an aristocratic cat." The next: "The Minister's Cat is an aggravating cat," etc.
When any one is unable to answer in turn he drops out of the game, and only when the supply has been ex­hausted so that all have dropped out, the players start anew with the adjectives beginning with "B," "C," and so on. It is not permitted to have recourse to a dic­tionary.
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