Traditional Indoor And Outdoor Games - online book

An Illustrated Collection of 320+ Games & Entertainments For Kids of All Ages.

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178 The Book of Indoor and Outdoor Games
one who dropped it there, before he can make his way to the ring and take his pursuer's place.
Each player must be on the alert for himself, for no> one is allowed to draw another's attention to the fact that the handkerchief has been dropped.
The players join hands in a circle, with one of their number in the middle, who is supposed to be a captive, longing for freedom and reduced to diplomatic means to secure it.
The prisoner then touches one pair of joined hands in the circle, saying, "Here I bake"; then, passing to the other side, says, "Here I brew," as she touches another pair of hands. Suddenly, then, in a place least sus­pected, perhaps whirling around and springing at two of the clasped hands behind her, or at the pair which she had touched before, if their owners appear to be off guard, she exclaims, "Here I mean to break through!" and forces her way out of the circle if she can.
The players must be on the alert and strongly resist the captive's effort to escape.
Those who permitted her to regain her freedom— through inadvertence, or weakness—must then make use of the "counts" familiar to all generations of children, to decide which of them shall take the place of the prisoner.
This is always a favourite. All the players fonn a ring, joining hands, except one called the Mouse, whom they enclose within the circle, and one who is on the outside who represents the Cat. They then dance round and round rapidly, raising their arms at intervals. The
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