Three Hundred Games & Pastimes - complete online book

A Book Of Suggestions For Children's Games And Employments.

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What Shall We Do Now?                67
be made at home perfectly well, and a little bag to hold each pack should also be made. The simplest game is to arrange the four sets in their right order. One player empties her four bags into a basket, shakes them up, and calls them out as she picks them out (at random). The others, who have the cards spread before them, then arrange them in four rows as well as may be, until a I is called and there is a chance to begin packing the others upon it. With inexperienced players five rows are sometimes allowed. We do not give other games of " Patience," for two reasons. One is that it is not exactly a children's game, and the other, that it is one of the games which can be properly taught only by personal instruction. Varieties of " Patience" are very numerous, and good books can be had on the subject.
The game of " Families" can be bought in many varieties. Its original form is probably that most nearly answering to its name, in which the object of each player is to complete the family of "Mr. Butcher" or "Mr. Baker" or " Mr. Shoemaker." In other forms the cards bear the names of counties, and you have to collect four or five towns in each ; or you must bring together the words of familiar proverbs, or four or five books of well-known authors.
It matters very little what has to be asked, the fun of the thing lying in succeeding in your requests. This being so, " Families" is a game in which it is as satisfactory to use home-made cards as bought ones.
There can be no real need to describe " Snap," but perhaps it may be useful to have the rules in print here in case of any dispute. A pack of "Snap" cards is dealt round, any number being able to play ; and the game begins by the players taking their cards one by one from their hands and in turn laying them face upwards on the table before them. If a card is turned up similar to a card already on view on the table, the player who turns it up or the player who owns the similar card cries " Snap," and
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