What Shall We Do Now? 79
when the task of retracing begins, say " Mrs. Squeers," because to repeat your own words is too easy, but " treacle-posset," and the next player, going backwards, in his turn would repeat the word which suggested " treacle-posset" to him.) The second part of the game, retracing the suggestions, is naturally more difficult than the first.
In this game two things are very important. One is, that silence should be maintained ; the other, that the word you give should be suggested to you only by the previous player's remark. Also it is more fun to be quite honest about it, and really say what was first suggested, instead of making a choice.
This is a game which requires some poetical knowledge. The players sit in a circle and one begins by repeating a line of poetry. The next caps it by repeating whatever line comes next to it in the poem from which it is taken. The poem may either be continued or the game may deal only in couplets or four-lined stanzas. In another quotation game the first player repeats a line of poetry and the next follows it with another line of poetry which begins with the last letter of the previous quotation. Thus, if the first player says—
It was the schooner Hesperus That sailed the wintry sea,
the next might cap it with—
A man's a man for a' that, and the next with—
The quality of mercy is not strained.
Rhyming games require more taxing of brains than most players care for. The ordinary rhyming game, without using paper, is for one player to make a remark in an easy metre, and for the next to add a line completing the couplet. Tnus in one game that was played one player said—