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Shouting proverbs.
Acting proverbs.
Acting initials. |
84 What Shall We Do Now?
In this game, instead of answering questions one by one, when the guesser or guessers come in the players at a given signal shout the words which belong to them at the top of their voice and all together. The guessers have to separate the proverb from the din.
This is a very simple acting game. The players should divide themselves into actors and audience. The actors decide upon a proverb, and in silence represent it to the audience as dramatically as possible. Such proverbs as " Too many cooks spoil the broth," and " A bad workman quarrels with his tools," would be very easy—almost too easy if any stress is laid upon guessing. But, of course, although the guessing is understood to be part of the fun, the acting is the thing.
Two players go out. The others choose the name of a well-known person, public or private, the letters of whose name are the same in number as the players left in the room. Thus, supposing there are seven persons.in the room, the name might be Dickens. The letters are then distributed ; each player, as soon as he knows which letter is his, selecting some well-known living or historical character beginning with the same letter, whom he has to describe or personate. To personate is more fun than to describe. The players seat themselves in the right order to spell the name, and the other two are called in. When they are ready the first player, D, is called on to describe or impersonate his letter ; and so on in the right order.
In this game the company divides into two. One halt goes out, and the one that remains decides upon a verb which the others shall act in dumb show. A messenger is then despatched to tell the actors what the chosen word rhymes to. Thus, if " weigh " were the verb fixed upon, the messenger might announce that it rhymes to " day." It is then well for the actors to go |
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Acting verbs, or dumb crambo. |
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